To the Last – Lets you throw grenades during Fight for Your Life. This alone now requires a player to have 2 different class mods just to use the Meta. These do alright damage but more importantly slap a 15% damage taken debuff on targets. There’s just simply no argument for taking this skill in the Meta. The anoint you want is “On Grenade Thrown – Weapon, Grenade, and Action Skill Damage are increased by 25% for 6 seconds.”. Mass appeal for a wide audience of players. Using any other element, every crit we deal 25% bonus incendiary damage that becomes 32.5%, and every 4th crit we deal 36.25%, which becomes 47.125%. If you’re already running the Pearl this generally works the same. Click, Click… – Since this build should be regenerating your ammo as you spend it, you should be hovering around 20-30% ammo most of the time, making even one point in Click, Click a pretty significant damage increase. That’s a very popular Borderlands 3 Moze build. As Prismatic said, that link will probably be more relevant also ask @sammantixbb they know a lot of the side effects it has. But the long answer is: Sort of. Couple things about the meta vs yours: Relic: Victory Rush for DPS, Last Stand for a little bit of survival with certain builds, and my favourite is Snowdrift because I hate the walking speed and snowdrift makes Wotan way easier. Even just a purple last stand. Popular doesn’t always mean the best, but it often does in a way. The other 4 points are better invested in Grizzled to reduce Cooldown Time. More on this later. If you’re using the right gear (which you should be), everything Mose does deals splash damage, so this just ends up being a 15% damage increase. There is a fairly effective niche build I’ve been working on based on Brainstormer, Redistributor, and Short Fuse. For your class mod, you want a Blast Master, and more specifically, you want one with +1 to Redistribution. Just another decent source of incendiary damage. There was a time when this skill was considered a nuisance and annoying, and that time is now. All the best weapons, armor and accessories become available by the final dungeon, so with […], Best Hades Aspects TIER LIST – ALL Aspects, The Build – Best Borderlands 3 Moze Build, Demolition Woman – Best Borderlands 3 Moze Build, Shield of Retribution – Best Borderlands 3 Moze Build, Bottomless Mags – Best Borderlands 3 Moze Build, Action Skills – Best Borderlands 3 Moze Build, Other Equipment – Best Borderlands 3 Moze Build, Definitive TOP 5 BEST Borderlands 3 Moze Guns, Final Fantasy 7 Remake Best Characters TIER LIST, Complete Seiken Densetsu 3 Angela Classes Guide, How to Recover Lost Trinkets in Darkest Dungeon, Top 5 Absolute Best Borderlands 3 Grenades, Final Fantasy Tactics Ninja Guide & Review, Definitive TOP 5 BEST Borderlands 3 Zane Guns, Trials of Mana Riesz Best Class TIER LIST. I’ve always assumed incendiary is best but usually prefer kenetic weapons. Big Boom Blaster feels like it’s specifically made for Moze. More on this later. Rolls to look for: Frankly, you regen grenades so quickly you almost never run out and in situations where you might run out, 1 extra grenade isn’t going to make a difference. Pearl - Pearl of Ineffable Knowledge DLC artifact. Lucky for you, if you have a nice MIRV grenade and the Pull the Holy Pin skill, between your grenade damage and your gun damage, you’re going to be swimming in crits. What about elements for moze ? Item List . With Topped off unlocked in guardian ranks dont need it. Summary: This build is built around flexibility. It’s a single point. Overall a better skill. Scrappy increases your overall effectiveness a bit if you’re moving, which is nice. This allows Blast Master builds to use higher damage weapons with lower magazines. It’s pretty noticeable. You can crit most things pretty reliably in Borderlands 3, so this is a nice little damage bonus. It works well with Click, Click… and Redistribution as well. Here lies the problem with Mind Sweeper; Though it is an extremely useful Class Mod and can output massive damage, there’s several enemies in the game that are hard to crit or impossible to crit. Just consider all the benefits of a splash weapon on IB, and now multiply it by 2. Another great use for Click, Click… is permanent 60% weapon damage applied to zero ammo launcher builds. Let me double check, it’s listed in my FAQ thread, I think it was like 50s. There will be notes on each skill and whether they are suitable point sinks, whether they should have more points added at your discretion, or if they should be avoided entirely. Finally … does this no reload build preclude me of using some of my favorite guns like Night Hawkin, Maggie, etc? Borderlands 3 Best Endgame Builds for Vault Hunters:Amara – Zane – Fl4k – Moze. It’s recommended to max out Vampyr rather than PtHP to reach Short Fuse if you have the proper gear to support the perfect Meta Build. While this skill was previously not worth speccing into for most builds, after being buffed this is the final nail in the SoR tree for the time being. This is not limited to firing her gun. Check here for a List of All Splash Weapons . Great post hurdy, and good work on the splash weapon post. Pull the Holy Pin – Gives grenades a 30% crit chance. Chief among these is a Kyb’s Worth, preferably an incendiary Kyb’s Worth. This drops off of Wotan, so if you have one, you’re already capable of clearing all content. It requires the consecutive hit annointment, there’s a whole topic on that. Gun Damage Boosts = 60% Moze continuously stacks a Buff without a requirement.This Buff resets when reloading.Canceling the reload still resets the buff. Scrappy - 5/5 Often misunderstood as the black sheep of the Bottomless Mags tree, taking the time to actually learn how to make use of this skill can pay off with an average increase in weapon damage of 40%. Mayhem 4+ Items only drop while Mayhem 4 or higher is active. You’re looking for things like MIRV/clone, etc. But the Blast Master mod is such a huge damage increase, you really want that mag size and, more importantly, ammo regen. Be sure to check out the Games Section for more content like this and also check out the Borderlands 3 Section for game guides for Borderlands including builds, tips, best guns, character reviews and more. There are a lot of reasons the Meta is based around Short Fuse, for more information about the skill and why it’s better than it appears at first glance. Grizzled – We get to 5/5 on this, but don’t just take it all at once. We’re just gunning for Redistribution. I took my time writing out my reply listening to a podcast, post it, and everyone had answered everything already haha. For more information read this guide: Efficiently Increasing Moze’s Cooldown Rate. How long does it take? If you are planning to use IB at all even to just activate ASE when mobbing, I’d highly recommend it. Desperate Measures only works well with a Deathless, and it only gives 17% damage, and Phalanx sounds amazing in theory, but in practice, you don’t usually see that going higher than 20-30%. Note: Unfortunately there is currently a suspected bug with this skill that does not allow Moze to initiate sprinting while she is already firing. And to all the Guide Authors linked in the post. Raise all of your multipliers as evenly as possible. EP is a bad skill and should be avoided in the Meta. Whether you want to pilot Iron Bear at all, you need to proc anointments / Some for the Road, or you have gotten yourself into a situation and need an escape plan; Grizzled at 4/5 points is a much better and less detrimental choice than wasting points in FitSD. This is significant and allows players to relax more on Vampyr. Depending on build. is there a guide on the mechanics of green monster. If you’re using COV weapons you should probably go with Matched Set instead. Blast Master - Moze's Legendary Class Mod which grants her up to 100% bonus Splash Damage the longer she's firing without a reload. This Buff can stack up to +100% Splash Damage which takes about 50 seconds of not reloading. I only take 2 points in it as I prefer to max grizzled. Having 5/5 FitSD is significantly more dangerous to yourself than 1/5. Some legendary shields work this way too, if the amp damage is a rolled bonus part. Not bad overall for a tier 1 skill. As always, thanks @Prismatic for helping me get this together. Important: This is based on a Blast Master Class Mod with 1 point in Redistribution. For your grenade, even though Moze is the grenade specialist, none of the legendary grenades are particularly amazing for her because most of them, including the Recurring Hex, have secondary effects that don’t work with Vampyr. This leads to a very interesting question though. Try to find a Blast Master with things like +splash damage, +magazine size, +weapon damage, +grenade damage, etc. Meta - This colour indicates the optimal skill point spec for return on investment; or the baseline of the Meta. The Iron Bear, no matter what skills you pick, is usually a DPS decrease. The other options left are mostly undesirable and while the damage is low, in FFYL every bit of damage becomes extremely important. Still can't find what you were looking for? With the current state of Iron Bear scaling for Mayhem 10, Dead Lines is not a required skill. Looks about right… I’ve been using more points in MS than StE lately just for more mag size without the pressure of putting anything into Iron Bank. Dedicated drops are items that can only be farmed at one or rarely more sources that have the item assigned to them. If you’re using the Pearl and the Consecutive Hits anointment you may not find much damage is gained here. Why use Blast Master when Green Monster exists? You can put a 5th point into the skill if you want to squeeze everything you can out of it. FitSD doesn’t add much damage as Hurdy pointed out - a single point is good enough for the proc. 125% Fire N2M: If all of the above are unavailable to you, the 125% Fire N2M anointment will be your next choice. Now all damage the character throws at enemies, multipliers and all, is calculated in the health returned. Minimal downsides across all enemies and content. It also requires less specific gear that’s easier to loot. While this skill can be replaced with Matched Set, CoL is recommended for most builds. Up to you. Note that +Weapon Type Damage is less useful if you are primarily running the 300v2 anointment. Definitely take this.

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